> For the complete documentation index, see [llms.txt](https://octavista-development.gitbook.io/octavista-development/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://octavista-development.gitbook.io/octavista-development/scripts/notify.md).

# Notify

oct\_notify is a lightweight notification and progress bar system for FiveM, designed for clean UI and easy integration.

<figure><img src="https://2491214778-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FtXAe1Zo2GdYGRl1y0QLb%2Fuploads%2F7llDJsMRMWGbtZeOf35o%2Fokladkanotify.jpg?alt=media&amp;token=9e500c5e-5088-48e6-be08-0bbc200565c7" alt=""><figcaption></figcaption></figure>

### 🔰 Features

<details>

<summary>🔹 Clean Notification System</summary>

* Display styled notifications with title, message, and type (success, error, warning, info).

</details>

<details>

<summary>🔹 Custom Icons &#x26; Colors</summary>

* Use Font Awesome icons and custom colors to match your UI design.

</details>

<details>

<summary>🔹 Server &#x26; Client Support</summary>

* Easily trigger notifications from both client and server scripts.

</details>

<details>

<summary>🔹 Advanced Progress Bars</summary>

* Create interactive progress bars with animations, props, and player restrictions.

</details>

<details>

<summary>🔹 Cancellable Actions</summary>

* Players can cancel actions (e.g. pressing X), giving full control over interactions.

</details>

<details>

<summary>🔹 Animation &#x26; Prop Support</summary>

* Attach props and play animations during progress bars for immersive scenarios.

</details>

<details>

<summary>🔹 Player State Control</summary>

* Disable movement, combat, vehicles, or camera during actions.

</details>

<details>

<summary>🔹 Flexible Positioning</summary>

* Configure where notifications appear on the screen.

</details>

<details>

<summary>🔹 Lightweight &#x26; Optimized</summary>

* Minimal performance impact, designed for modern FiveM servers.

</details>

<details>

<summary>🔹 Full oct_ Compatibility</summary>

* Seamlessly works with all other oct\_ scripts.

</details>
